the Fussiest Princess (Waver Archibald El-Melloi) (
shortafewcircuits) wrote2014-12-21 08:10 pm
Entry tags:
HMD
BEEP BEEP! If you've got questions/crit/suggestions, I'm always trying to improve my AU tsundere-fu! Comments are screened, anon is enabled.
On a side note, please keep in mind that I use this journal for two different versions of Waver in different games; straight-up Otoko!verse, and then an AU that takes Otoko elements and applies them to canon proper. So if you leave me a comment please specify which version it's about if that isn't otherwise clear. :3
On a side note, please keep in mind that I use this journal for two different versions of Waver in different games; straight-up Otoko!verse, and then an AU that takes Otoko elements and applies them to canon proper. So if you leave me a comment please specify which version it's about if that isn't otherwise clear. :3

no subject
(Anonymous) 2014-07-14 06:52 pm (UTC)(link)To this end, I suggest:
You find a way to lose the coin, let your character have a change of heart, work with other players who have made every effort to work with you to find another plot based alternative. Offer ideas instead of simply shutting them down. Do something that isn't simply saying "I'm Not Sharing". Please work with other player, as the mods intended to occur with this plot. You are bogging down other people's RP otherwise, and that comes across as intensely selfish, as do your other actions.
Also, consider next time where there might be a cooperative element to a plot, not volunteering your character for plots if you will not work with other players, or you consider it "Not IC" for them to work with others. We do not deserve to have our roleplay hung up on your inability, IC and OOC, to play nicely with others. Conflict moves story, but you are not creating conflict ICly (OOCly is another matter). You are putting a block that no one can remove. This is not creating story, this is stymieing story. This is also not fair to other players who trying to work with you to make something happen for the game at large as opposed to just for the two of you.
You have also stated that you knew you were going to be busy through August, but opted into a limited-timeframe plot anyway. This selfish prioritizing for yourselves has only showed the player base that you knew that you'd hold up a plot and did so knowingly. Why? We don't know, but statements like that tell the playerbase that you had no intention of working with the game for any reason at all. You weren't even going to be around for the majority of the plot. This is unacceptable. Don't do it again: we are not beholden to your schedule. Don't try and make us adhere to your needs. If you know you're going to have limited availability, don't volunteer for major plots. This is just common sense.
To sum up the "tl;dr": The immediate changes you should be thinking about making in how you handle yourself in a group game setting
1: Think of other players in plots
2: Find a way to release your hold on a gamewide plot
3: Reconsider how you participate in such large plots in the future.
no subject
1. I did not state I knew I was going to be busy through August when the event started. I stated a couple of days ago that I will be busy through August. The event started at the end of June. I only intended to be busy during a week in August during that time. Since then I have gained a new job and been informed I have a disease after extensive medical testing. The next month is going to be hectic at my workplace. I'm being offered extra hours in that time frame. I am not turning down work or skirting vital doctor appointments because someone on the internet is impatient. I shouldn't even have to explain myself. Wick has also gained unexpected summer work. Wick also had things come up that I'm not going to tell you because it's not my place to say and not your place to ask. "We're too busy right now." should have been enough.
2. There was never a time limit on the plot. This has been mod-confirmed repeatedly. Which kind of ties into my next point.
3. When we signed up for this player plot it was presented as a silly, light-hearted way to gain CR. Neither of us signed up expecting to be picked, much less ruin the parade for anyone else. The fact of the matter is two players who's characters did not even win pieces took over the plot, tried to involve the entire game, installed a ridiculous time limit, and micromanaged the whole affair to the point that neither I nor Wick actually got what we signed up for to begin with. If either of us had realized the plot would be hijacked to that extent and that the piece winners would never even get a chance to talk to each other, we would not have signed up. I gave up a whole week of my time for this. I skipped sleep for this. I skipped out introing at my other game for this. It was not fun for me, but I tried my best. And you know what? I can't commit any more time to "no it needs to be done now" when, as I said, the mods didn't place a time limit on it.
4. Wick and I never intended to have Archie and Gilgamesh refuse to cooperate. Gilgamesh is an ass, but Archie would have been able to convince him to give up his piece very easily. The fact of the matter is Archie was made extremely uncomfortable by how the event was handled. Archie is a stubborn character. Archie is a teenager. Archie's response to "I don't like how you guys play" is to take her toys and go home. The fact of the matter is, the winners of the pieces themselves were never asked if what transpired was fine. ICly it was an extremely rude move. But, again, the event quickly ceased to be about anyone who actually won the silly things. We were not the ones who chose to not play nicely with others. Our characters have a right to be pissed off, and we have a right to have them react ICly in regards to that anger.
5. Considering that last I looked at the poll, "don't use the wish at all" was winning, I'm currently unsure how these two keeping their pieces changes anything. I can only assume you're angry that we aren't interested in someone kicking their asses and taking their shit. Which, sorry, that will have tiresome IC consequences we don't want to deal with. We aren't obligated to have our characters beat up and robbed because you don't like how the plot has progressed.
And to edit, now that I've remembered, we aren't the only ones who's characters are not giving up their pieces/telling people they have them/offering themselves for beat em up plots, so uh? How are we the two selfish ones?
6. I have a pretty good idea that I know who you are and I'd like to ask that in the future you not tag me. Thank you.